Blender-2.45: How to Create Textures Using Script-Py «Randomize Loc Size Rot» |
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The reprint of this tutorial is authorized only with the active link: http://www.assistcg.com/
In previous article we described how to make a texture using particles. In this article we'll describe another simple and effective method.
2. Add a plane, subdivide it several times and scale it to the size of the active camera view (fig.1). This plane will serve as a background and as an origin of vertices when we will use Dupliverts.
4. The script «Randomize Loc Size Rot» (Scripts window >> Object >> Randomize Loc Size Rot) works with objects of any kind. This script can move, scale and rotate them in direction of XYZ axes. The parameters of rotation can be set from 0 to 360 degrees. The parameters of location and size are indicated in Blender units from 0 to 100, that is why it is better to set them from 0 to 1. Select all objects you want to edit with border select tool «B». Open the script and set any values you like, keeping in mind the limitations that were described above. Press «Ok» and see the result. :)
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